Ok guy lets get something clear here. IF YOU DO NOT FOLLOW THIS STEP BY STEP I am not held accountable for your lack of hacking skills LOL
Step one: Find the file. Open up MyComputer: Navigate to this location.
Local Disk (C> 3Shape Configuration> DentalSystem> Dental System Control Panel. Find the file called ShaderMaterials
Duplicate the file in the same folder as shown bellow. Simply right click on the ShaderMaterials file, copy, then paste it back in the same folder. It will be called ShaerMaterials_2. Simply rename it to ShaderMaterial Original.
Right click open with
OR Right Click Edit
View attachment afarm9.staticflickr.com_8264_8685261645_12ded35312_b.jpg You should end up looking like this
Step Two: Editing the file. Right click on the
ShaderMaterial and the
ShaderMaterial Original file. and set them both side by side like so.
I have the two files set side by side so it is easier to copy and paste the info across the two files.
Step Three: Define the abject color you want to change Step Four: Let look at the parameters up close Antagonist:
<Property name="Name" value="Antagonist"/> <--------------------This is the object that get modified in this case it will be the Antagonist model
<Property name="Shader" value="Plastic"/> <-------------------- This is the shader it used, I realy don't know exactly what this is, I leave it alone.
<Property name="Shininess" value="0.018"/> <-------------------- Now this is the value that adjust how shine the material gets 0.00 is no shine and 0.5+ would be hella super blinding!
<Property name="TextureFile" value=""/> <-------------------- I have no clue leave it alone
<Vector name="AmbientColor" x="0.09411765" y="0.08627451" z="0.0627451"/> <-------------------- the next three lines are what equal the color of the material. I dont know this coding setup, so leave them alone.
<Vector name="DiffuseColor" x="0.75" y="0.63" z="0.43"/>
<Vector name="SpecularColor" x="0.235294119" y="0.219607845" z="0.192156866"/>
Step : What you need to copy over Copy ONLY the highlighted area
So when you copy the lines from the original file simply highligh the exact smae area on the new file, once highlighted simply paste the copied info over, it will replace everything that is highlighted on the new file with what you copied from the original files. Like so.
Step Six: Finalizing Now once you have copied and pasted the colors you like, simply hit ctsl+s for save for go up to file>Save. Open up 3Shape and model a case. Now you can leave 3Shape open and running, re-modify the ShaderMaterial file then simply model a case to see the changes.
Have fun and enjoy, if you run into a problem, simply delete the ShaderMaterial file copy the ShaderMaterial Original file and simply rename the file by deleting the Original out of the name and your back to stock.
Now as for the Logo deal of thing you would go to C:> Program File (x86)>3Shape>Dental Designer>Images>Logo and change out the Logo but it has to be no larger then the size of the current logo and simply modify the name of the current logo by adding a 1 at the end of the name. This will disable the file and rename the new file 3ShapeLogo and insert it in the folder and you should be set. If it errors saying could not load the image then it might be too big.
Sevan