Latest Sum3D....still buggy...

zero_zero

zero_zero

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Gave a try to the latest iteration...not impressed by all means...:eek: Slow like no tomorrow...problems rendering STL's (see pic)...ye olde DOS era programs are still there when it's supposed to be 64bit by now ( DOS4GW.EXE and dependencies) ...wtf ?

1f8q2t.png
 
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primus

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Nobody said it was fully 64-bit yet.

The software is being re-written to new full 64-bit.

You don't have that.

Never seen any issues with stl importing.

Nobody report any problems. You are not the only One running SUM. Maybe a couple thousand people?

Mine runs fine...??
 
DMC

DMC

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Why the title "Still buggy".

Since when did it have so many bugs? What were they?

Honestly, never heard of any serious bugs.

Nobody posted any here and many many users on this site.
 
cadfan

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no bugs maybe the stl is buggy
 
Terry Whitty

Terry Whitty

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Neve seen sort of error before..have you checked the STL file?
if you send me the file i will see if it does the same on mine.
What was it supposed to be?
 
eyeloveteeth

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which version is this? we are running Oct 2013 and have been fine, actually better than fine.

Some bugs that happen now and then -

1. Crashes during calculation
2. If you try and calculate again, it skips the step that caused the crash
3. No definitive reason that I understand about why the crashed happened in the first place.
4. Sometimes after calculation, the bur paths do not show up.
5. On rare occasion (but happened more frequently back in the day) - it doesn't fully finish the sprues that are labelled to be completely cut off.


Otherwise it has been very stable, and we continue to enjoy using Sum3D
 
S

soma

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which version is this? we are running Oct 2013 and have been fine, actually better than fine.

Some bugs that happen now and then -

1. Crashes during calculation
2. If you try and calculate again, it skips the step that caused the crash
3. No definitive reason that I understand about why the crashed happened in the first place.
4. Sometimes after calculation, the bur paths do not show up.
5. On rare occasion (but happened more frequently back in the day) - it doesn't fully finish the sprues that are labelled to be completely cut off.


Otherwise it has been very stable, and we continue to enjoy using Sum3D


I have had all these issues as well, but only rarely.
 
NicelyMKV

NicelyMKV

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So far so good on my end. The few issues I have had have always been traced back to yours truly;)
 
cadfan

cadfan

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which version is this? we are running Oct 2013 and have been fine, actually better than fine.

Some bugs that happen now and then -

1. Crashes during calculation
2. If you try and calculate again, it skips the step that caused the crash
3. No definitive reason that I understand about why the crashed happened in the first place.
4. Sometimes after calculation, the bur paths do not show up.
5. On rare occasion (but happened more frequently back in the day) - it doesn't fully finish the sprues that are labelled to be completely cut off.


Otherwise it has been very stable, and we continue to enjoy using Sum3D

Look if you have in the general pararameters at that point recognition of the blank no !! or from the layer or worked model put it on no!!!
 
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