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Lab talk, the good, the bad, and the ugly
Dental-CAM
SUM3D
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<blockquote data-quote="NicelyMKV" data-source="post: 66251" data-attributes="member: 476"><p>Ok, thanks to Scott it's finally sinking in. Climb milling equals "bite", large cut to zero and out. Conventional slides against material then bites and zero to large cut and out, Right? I can definitely see the need for a powerful mill using climb milling, but...... Does that apply to wax and Zr? Is there a certain speed that the materials limitations restrict? And how do I create a strategy to mill in in this way? In sum, what values do I have to change to control these two methods? Man this is gonna be fun! </p><p></p><p></p><p>Would climb milling not increase the possibility of micro fractures in Zr? Know what I mean? That much bite and material removal at that angle? Am I just so absolutely uneducated in it that I am asking really ,really stupid questions? </p><p></p><p></p><p></p><p>Sent from my iPad using Tapatalk HD</p></blockquote><p></p>
[QUOTE="NicelyMKV, post: 66251, member: 476"] Ok, thanks to Scott it's finally sinking in. Climb milling equals "bite", large cut to zero and out. Conventional slides against material then bites and zero to large cut and out, Right? I can definitely see the need for a powerful mill using climb milling, but...... Does that apply to wax and Zr? Is there a certain speed that the materials limitations restrict? And how do I create a strategy to mill in in this way? In sum, what values do I have to change to control these two methods? Man this is gonna be fun! Would climb milling not increase the possibility of micro fractures in Zr? Know what I mean? That much bite and material removal at that angle? Am I just so absolutely uneducated in it that I am asking really ,really stupid questions? Sent from my iPad using Tapatalk HD [/QUOTE]
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Lab talk, the good, the bad, and the ugly
Dental-CAM
SUM3D
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