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Case Presentations
Last big case milling before the holiday.
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<blockquote data-quote="JohnWilson" data-source="post: 161646" data-attributes="member: 213"><p>I have designed and milled a ton of these in house this year and feel I am pretty fast. I can tell you the software works much better that it once did with gingiva design which speeds things up tremendously. The click total on gingival design is mind blowing I would bet this case has at least 1200 clicks just in the gingiva.</p><p></p><p>Time wise, once my tech has it scanned in I can do a single arch like this in about 1.5 hours with minimal distractions while working out all the movements. These designs are freehand no preprep other than a bite rim, when a denture set up is done and scanned in the time to design is reduced by 20%. </p><p></p><p>HOWEVER each case is slightly different and when I first started designing it was all day project before I was happy with an arch. Waiting for it to render when moving forward and backward in the program tweaking things takes time and experience really cuts the time frame down once you have a few under your belt.</p><p></p><p>Good for you for moving forward you will love the possibilities.</p></blockquote><p></p>
[QUOTE="JohnWilson, post: 161646, member: 213"] I have designed and milled a ton of these in house this year and feel I am pretty fast. I can tell you the software works much better that it once did with gingiva design which speeds things up tremendously. The click total on gingival design is mind blowing I would bet this case has at least 1200 clicks just in the gingiva. Time wise, once my tech has it scanned in I can do a single arch like this in about 1.5 hours with minimal distractions while working out all the movements. These designs are freehand no preprep other than a bite rim, when a denture set up is done and scanned in the time to design is reduced by 20%. HOWEVER each case is slightly different and when I first started designing it was all day project before I was happy with an arch. Waiting for it to render when moving forward and backward in the program tweaking things takes time and experience really cuts the time frame down once you have a few under your belt. Good for you for moving forward you will love the possibilities. [/QUOTE]
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Last big case milling before the holiday.
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